Lightfeather
10-01-2002, 07:45
While the valiant heroes defeated their little assailants (who where about half their size) Live goes on.
The big spere, which is Toril is approaching rapidly while 3 days have passed (aka: your all healed up to lvl x 3 at the least). The Captain has asked the new boarders to think about staying on or leaving the ship as he knows "It's wrong to keep someone under dubious pretenses and I'll pay you out for 3 months due if you leave. If not then we'll be sailing straigth on towards the rock." After these words he does not wish to be disturbed.
The first mate gives those injured leave and as volunteers if neccessary.
The Black fiend decents from the sky at nightfall, about 30 miles from Hilsfar near the Halfling Village where Meredith fare's you goodbye and offers a welcome to those who would leave.
After goodbyes are done, the ship reaches a big rock with huge sails after a weeks travel.
"Behold, " the Captains proclaims, "The Rock of Brall."
"Now mates, ", says the First Mate, "we'll be staying ashore for about a week to do some minor repairs and contact our next employer. The ship's quarter's will not be available but a common room will be rented in the Inn next to the Daxault warehouse. You'll all receive a badge so the owner know's who to charge. Do not invited other people, whatever races or thread, do not abuse this badge nor loose it and in all cases ... mind your pocket. There is a tendency to not paying attention to such crimes however the following are:
Burglary, armed robbery, negligent arson, manslaugther, smuggling, provocation, common theft and the second offence will get you forced labor. The third offences, murder, piracy & arson will give you the Jettison while treason is rewarded by Impalement...
So you all beware and try to keep safe."
[This message has been edited by Lightfeather (edited 30 September 2002).]
The big spere, which is Toril is approaching rapidly while 3 days have passed (aka: your all healed up to lvl x 3 at the least). The Captain has asked the new boarders to think about staying on or leaving the ship as he knows "It's wrong to keep someone under dubious pretenses and I'll pay you out for 3 months due if you leave. If not then we'll be sailing straigth on towards the rock." After these words he does not wish to be disturbed.
The first mate gives those injured leave and as volunteers if neccessary.
The Black fiend decents from the sky at nightfall, about 30 miles from Hilsfar near the Halfling Village where Meredith fare's you goodbye and offers a welcome to those who would leave.
After goodbyes are done, the ship reaches a big rock with huge sails after a weeks travel.
"Behold, " the Captains proclaims, "The Rock of Brall."
"Now mates, ", says the First Mate, "we'll be staying ashore for about a week to do some minor repairs and contact our next employer. The ship's quarter's will not be available but a common room will be rented in the Inn next to the Daxault warehouse. You'll all receive a badge so the owner know's who to charge. Do not invited other people, whatever races or thread, do not abuse this badge nor loose it and in all cases ... mind your pocket. There is a tendency to not paying attention to such crimes however the following are:
Burglary, armed robbery, negligent arson, manslaugther, smuggling, provocation, common theft and the second offence will get you forced labor. The third offences, murder, piracy & arson will give you the Jettison while treason is rewarded by Impalement...
So you all beware and try to keep safe."
[This message has been edited by Lightfeather (edited 30 September 2002).]