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Pitlord
11-20-2002, 19:15
Last session a few things were mentioned of 2 new campaigns that Cat intended to start up. Thing is, i'm getting kinda old and the (important) details of what was allowed and what wasn't seem to have somewhat slipped my mind.

The things I do remember were:

Epic campaign:
21 Character levels
All levels were to be taken in the same class, only exception was taking some levels in a prestige class.

The ability scores were 18/16/14/ and 12/10/8
You could do the following to adjust these: add 2 times a +2 to the group of 12/10/8 or add one time a +2 to the 18/16/14 group?

The setting for this campaign was Greyhawk (not sure about this either).

Wanted for this setting:
- Confirmation from Cat that the above is correct or a correction of the parts that are wrong.
- Which handbooks are allowed
- What kind of equipment do we start with? Or do we just get a certain amount of money and do we 'buy' or stuff.
- What if we're a character that can 'create' items? Allowed or not? If it is, do we just get 21 characterlevels or do we get an XP amount (creating items costs xp, so it could be that the character doesn't get to 21 levels)

Just a few things

Other campaign:

Level 12

The ability scores were 18/16/14/ and 12/10/8
You could do the following to adjust these: add 2 times a +2 to the group of 12/10/8 or add one time a +2 to the 18/16/14 group?

Don't remember much about this one anymore, but I thought this was Forgotten Realms setting?


Anyway, to cut it short, me need details, precious details

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Camping is an ARTFORM ...
I HATE ART !!

One Ring to Bind them All ... SOJ !

party Meleecharacter: STOP STATTICING THAT LIGHTNING ENHANCED BOSS !!
me: Why? He can't hit me with his lightning, i'm out of his range
Meleecharacter's screen: Hit esc to continue, you lost money and experience
"conversation recorded between DevilKin and Lightfeather"

[This message has been edited by Pitlord (edited 20 November 2002).]

Cat
11-20-2002, 22:44
Will post these soon. One remark about what ya remember though : its two +2 on 8-10-12 or one +2 on 14-16. Ya can not increase the 18, except off course by the usual level adaptations.

Details on items will also follow.

Pitlord
11-20-2002, 22:54
Okido, thought I had missed something about that , hence the ? at the end. Anyway, take your time, it's not like that I'm making a character right now, there's too much paperwork to get through today.

Redneck
11-21-2002, 06:09
And the racial modifiers?

Cat
11-21-2002, 08:31
If ya decide to use the racial modifiers (players option), they apply as well, thnxs for pointing this out.

spyclone
11-21-2002, 18:12
Well, I've already put someting on paper and it KICKS ASS !!!
I need some details on equipment though (and a rule clarification).

Cat said that we could have 1 magic weapon with a max. +5 bonus (or powers that stack up to +5).
Now what about magic armor and miscellanious equipment ???

On another item : Am I correct in assuming that Damage Reduction 20/5 means that 20 points of damage is substracted from each hit unless the attacker has a +5 weapon?

And, are there creatures in 3rd ed that can not be damaged in any way unless the attacker has a minimum + on his weapon ???

Yes these questions are part of a deeper ploy to shamelessly min/max my character...
At least I admit it


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spyclone
11-21-2002, 18:17
just to give u a teaser : the maximum damage my char does in 1 round, purely physical weapon damage without counting any spells magic weapons, etc is 280. (With a str of 16)
Should the targeted creature be of Evil alignment, the max dmg rises to a whopping 472 points (still no magic involved, nor my Smite Evil power)


Neat huh

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[This message has been edited by spyclone (edited 21 November 2002).]

Cat
11-21-2002, 22:26
Campaign Details : level 12 & Epic level

The level 12 adventure is situated in Greyhawk, the Epic level in an alternative version of the Forgotten Realms with the PC’s that worlds alternatives to Elminster, Khelben, queen Amlaruil of Evermeet, the Seven Sisters, Drizzt, the zulkirs of Thay, Artemis Entreri, Manshoon, Fzoul Chembryl, king Obould Manyarrows and others of that ilk.

Race and alignement requirements: none for the Epic Level. For 12-th level: alignment preferably LN or true neutral. Neutral good is acceptable, lawful good is not advisable, the other prohibited. Races: those of the PHB with humans (and reliable halforcs) preferred, but a few demihumans acceptable (be warned that the mere presence of demihumans does make the mission harder). Classes: no barbarians (alignment chaotic not accepted) and no paladins (they would pose too much trouble for the party).

Books accepted: Players, DMG, 5 class-handbooks for 12-th level, those plus Psionics, Forgotten Realms and related products (Magic of Faerun, Silver Marches) and (required!) Epic level handbook for the Epic level.

Levels can be divided as wanted for 12-th level. For the epic level, take the minimum XP for level 25. With the XP to get to level 21, you buy 21 levels in one class or one class + related prestige class. (Exception: Arcane Archer may take the two base classes needed to qualify.) The XP for the other 4 levels can be used to:
· Effectively buy additional levels in any normal class wanted that is compatible with the main class (including the main class) or in the existing prestige class or add one prestige class of no had been selected before. (no Paladin/Rogues, Monk/Barbarians please and only one prestige class allowed)
· Take a non standard race with class level cost of up to +3
· Create additional magical items (in excess to those received standard) cfr DMG. (The only limit to the number ya wanna create is the available XP)
· Create epic level spells cfr Epic Handbook.
· Create epic magical items
· Buy extra levels (on a XP per XP, not level per level basis) for yar Cohort if you have the Leadership Feat.

Possessions for level 12:
· 3000 GP
· One weapon of +3 quality. One plus may be replaced with an ability cfr. DMG, but there ARE creatures that have damage reduction /3 in the scenario.
· One weapon of +1 quality
· One masterwork weapon
· A dozen arrows+1 or bolts+1 (If ya take a bow or crossbow)
· One protective item of +3 quality. One plus may be replaced with an ability cfr. DMG
· One masterwork protective item (armour or shield probably)
· One ring of minor elemental resistance against one of the five elements.
· One potion each of Cure Light, Cure Moderate, Cure Serious and Cure Critical
· Scrolls with 2 spell level per caster level (eg a level 7 wizard, level 5 druid would get 14 spell levels in arcane scrolls and 10 spell levels in divine scrolls) For a wizard the scrolls must be known spells. No scrolls may be taken of a higher level then the highest level castable by the character in that type of magic. (Tip: stealth and disguise might come in handier then big bang boom spells)

Wizards know spells as follows: 4 of yar highest level, +2 for each level beneath that. (e.g. 12-th level wizard has 4 lvl6, 6 lvl5, 8 lvl4, 10 lvl3, 12 lvl2 & 14 lvl1 + all 0-levels)

If ya take the Leadership feat, ya have a (compatible) cohort level 6 with normal equipment. Ya may give the cohort some of yar own special equipment. (Remark: in the level 12 scenario, cohorts are not advisable.)

Possessions for epic level:
· One weapon of +5 quality with one (+1) ability. Up to two plusses may be replaced to upgrade that ability cfr. DMG, but there ARE creatures that have damage reduction /5 in the scenario.
· One weapon of +3 quality. One plus may be replaced with an ability cfr. DMG (but +3 really is about the minimum needed)
· One weapon of +1 quality
· Two dozen arrows+1 or bolts+1 and six +2 (If ya take a bow or crossbow)
· One protective item of +5 quality. Up to two plusses may be replaced with an ability cfr. DMG
· One protective item of +3 quality. (Take another type though, unless it’s meant for yar cohort)
· One protective item of +1 quality. (Take yet another type though, unless it’s meant for yar cohort)
· One ring of major elemental resistance against one of the five elements.
· One potion each of Cure Light, Cure Moderate, Cure Serious and Cure Critical
· Scrolls with 1 spell level per caster level. No scrolls may be taken off a higher level then the highest level castable by the character in that type of magic. No scrolls of Epic spells exist cfr. Epic Handbook.
· Any wanted masterwork equipment

Wizards know spells as wanted.

If ya take the Leadership feat, ya have a (compatible) cohort level 12 with masterwork equipment, a +1 weapon and a +1 protective item and a potion of Cure Light. Ya may give the cohort some of yar own special equipment.

Anyone who has created an Epic level spell with permanent effect (XP-cost to create!) may have precast it (deducing XP where appropriate) on self and, if wanted, on cohort.

One last note on the Epic levels: try not to make it a freak show, for several reasons. One: I’m converting an original D&D scenario for lvl36. Two: I’m testing the epic rules. Three: if all heroes of yar alternative world are weird, the world will have to be significantly changed to explain it.

spyclone
11-21-2002, 23:06
Hmmm, hard to stick to the non-freakshow part with the "non standard race with class level cost of up to +3" allowed though

Anyway, my original design was A Wild-Elf Paladin, not much freakish there now ??

I'm considering changeing that now with the additional info ... (but most likely a paladin)

Another thing : I'd like to be the one to point out that one of us should play a character with 21 levels in cleric. I suspect that although the characters will be nothing short of spectacular powerhouses, I get some nagging² feeling that the words "Raise Dead" and "Ressurection" will often be used in context with the PCs.
So I guess we should debate and tell eachother what we're about to play. Let's make this a very balanced party for once

I will most probably be playing a 21st-level Paladin/x-level something. Most likely an Elf. The character will be a full-frontal fighter, designed to deal out massive damage and take on the strongest evil creatures. Healing, turning, skills, defense and giving bonusses to others are of secondary importance.

What about the rest of you guys ???


²The fact that Cat is the DM and the scenario an original DND 1st Ed is purely coincidential to this notion.
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[This message has been edited by spyclone (edited 21 November 2002).]

devilkin
11-22-2002, 00:19
I'll most likely be playing a sorcerer. dunno what more tho.

Jan

Pitlord
11-22-2002, 00:22
First choice as base class: wizard
Second choice as base class: cleric

Had about 4 different setups for epic-lvl characters already lying about somewhere, but unfortunately none of them comply with the above campaign details.

Elliadriam
11-22-2002, 00:22
I had a few things in mind

I'll be front rank tho, and dependant on some of the people in the party for backup/boost spells

if, (IFFFFFFFFFF) all goes well, i'll be dealing a whooping minimum dmg of around 100-160 dmg on a critical hit (yes, i'm maxing what i can)
but single class fighter tho, hoping to be able to keep enough lvl's etc to manage to go into the Epic Prestige class, "Legendary Dreadnaught"

Have to do a lot of calculations but i'll get there ayeah

one last question tho.

No wonderious items of any sort allowed? giving the mages a huge boost there then tho, in that case i might concider actually completely switching char from front rank fighter to a mage or Psion

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-=*>WW-Freak Extraordinair<*=-
I don't know why, but i'm playing it
The unofficial source (http://www.diabloII.net)
WW's D2 den (of evil) (http://www.wanderingwolves.com/d2)
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spyclone
11-22-2002, 00:54
Elladriam has a point here, concerning the making of additional magical items.

If they can be made on an XP cost like listed with the items in the DMG, does this mean the character is supposed to have actualla made the item himself, or can they be "purchased" at this price ???

If the chars should make the items, this would give a huge advantage to spellcasters ...

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spyclone
11-22-2002, 00:59
Another question :
What about money/estates ???

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Elliadriam
11-22-2002, 01:04
Asked cat about these things allready (well not the estates you greedy bastard)

And he made a few points but i'm guessing he'll post additional info once he's gone over all the possible things to do

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-=*>WW-Freak Extraordinair<*=-
I don't know why, but i'm playing it
The unofficial source (http://www.diabloII.net)
WW's D2 den (of evil) (http://www.wanderingwolves.com/d2)
I am a .sig virus. Please put me in your .sig so I can continue to replicate.

spyclone
11-22-2002, 01:22
greedy bastard ? Moi ? I'm a Paladin

Gimme that copper you halfwit or I'll beat the crap out of you !!!!

No seriously, if we're to play the likes of Alustriel, Fzoul, Khelben, Artemis (hmmm interesting), or Ragnar , we ought to have some sort of small home/mansion at least ...

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Elliadriam
11-22-2002, 01:49
If we truly have to play the comparisable parts of those people....

We either need to beat the crap out of people to get them to make the fighters EPIC weapons (something that's not possible) or, epic items in general
something that wouldn't be attainable for normal fighters

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-=*>WW-Freak Extraordinair<*=-
I don't know why, but i'm playing it
The unofficial source (http://www.diabloII.net)
WW's D2 den (of evil) (http://www.wanderingwolves.com/d2)
I am a .sig virus. Please put me in your .sig so I can continue to replicate.

Cat
11-22-2002, 22:23
To answer some questions about the epic scenario:

Miscellaneous magic for non-spellcasters. There are two solutions here. Ya take the feat Leadership, choose a spellcasting cohort and let that one create the items. (Restricted by the cohort’s level, don’t forget to give the cohort the appropriate creation Feats) Since ya can pump XP in yar cohort, provide it with the needed XP that way. Ya may NOT burn the cohorts own XP. The other possibility: ya can take up to two miscellaneous items by trading in yar +1 weapon and/or yar +1 protective device AND by providing the XP. This does limit non-spellcasters somewhat, but is not illogical. Besides, Paladins ARE divine casters. Of the 11 classes, only 4 are non-spellcasting : Fighter, Barbie, Monk and Rogue. All other are. If ya create items, don’t forget to take the appropriate feats!

Some notes about the Cohort. A cohort is the same as a Henchie. The feat leadership also gives ya an army, but that’s supposed to have been left at home. Yar Henchie must be the same alignment as yarself. Even if CE, however, yar cohort is absolutely loyal, unless off course ya want it otherwise. Also try and make logical combinations. A Barbarian with a wizard cohort will have to give a very good background as to the why, as will a Paladin with a rogue cohort. Some combo’s are effectively impossible. Monk and Paladin can never be combined with Barbarian. If ya want, ya may take a warrior, expert or adept Cohort instead of a PC-class. If ya do this, make the cohort level 14 instead of 12 to compensate the lower power of these classes. Be warned however, that cohorts are unlikely to survive the whole scenario.

A base of operations, keep or palace. Ya won’t need it. Just like money and hordes of followers or armies ya may command, they won’t figure in the equation, just yarself and yar cohort. Ya may mention it in yar background. Provide a background, either orally at the first gaming session or written out on the site.

Elliadriam
11-23-2002, 00:05
Could someone get me a Statistic on an "ORC"?

Not half orc, but a fullblood Orc offcurse

*grins*

Cat, will have some updated info on my char, but i'm suspecting your eyes will plop out of your head

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-=*>WW-Freak Extraordinair<*=-
I don't know why, but i'm playing it
The unofficial source (http://www.diabloII.net)
WW's D2 den (of evil) (http://www.wanderingwolves.com/d2)
I am a .sig virus. Please put me in your .sig so I can continue to replicate.

spyclone
11-23-2002, 00:22
Elladriam, I heared some details about your char from LF yesterday.
I think it is a good example of what cat does NOT want in the campaign.
e.g. a freakshow

But then again, otherwise it wouldn't be you, now would it ??

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Lightfeather
11-23-2002, 00:53
Besides, ORC is not in one of the mentioned books (see above)

I don't see any mention of a Monsters Manual...

The only races mentioned in those books are

PHB: human, elf, half-elf, dwarf, gnome, halfling, half-orc
FR Campaign: Gold Dwarves, Gray Dwarves, Shield Dwarves (standard phb dwarf), Drow, Moon Elves (standard phb elf), Sun Elves, Wild Elves, Wood Elves, Deep gnomes, Rock Gnomes, Ghostwise Halflings, Lightfoot halflings, strongheart halflings, Assimar, Genasi (air, earth, fire, water) Tieflings..

I think this give you MORE "monsters" than you need... (Unless Cat is restricting the latter part of this list )


LF

[This message has been edited by Lightfeather (edited 22 November 2002).]

Pitlord
11-23-2002, 01:14
Correct, but templates were allowed ... and templates can be derived from any type of creature if I'm not mistaken.

The only thing needed is DM's approval and that's upto Cat.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>
· Take a non standard race with class level cost of up to +3
<HR></BLOCKQUOTE> and <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>
Race and alignement requirements: none for the Epic Level<HR></BLOCKQUOTE>

These two parts make me think (taking the things said above into account) that taking a template (which is e.g. in the FRCS, DMG and a few others) is all within the boundaries of the rules that are set out.

But the thing remains, DM's approval is always needed

[This message has been edited by Pitlord (edited 22 November 2002).]

Lightfeather
11-23-2002, 01:17
Hehehee..

I knew...

I was just waiting for someone to point that out ;-)

The only person who can avoid that it gets a "freakshow" is Cat <grin>

LF

Pitlord
11-23-2002, 01:28
To give you an example of what would be 'freakshow-making' template, I'd like to refer you to the Epic handbook (damm, also an allowed book ) and take a look at the Paragorn Mindflayer or something like that. After they explain what that monstrosity can do they explain how they came to this hideous creature ... all they did was take a 'simple mindflayer' and added the paragorn template.

Don't worry, we can't take that one since it adds about +17 or +19 to your level

[This message has been edited by Pitlord (edited 22 November 2002).]

Cat
11-23-2002, 01:37
LOL@all.

Well, Orc actually IS mentioned as a possible PC-race in the DMG. I have no problem with one or two freak characters, but i just don't want the whole party to be halffiend halfdragon wizard blackguards.

As a rule of thumb, check the NPC in the various Realms books. About 3 out of 4 of those are human, with some elves and dwarves. There are also a few freaks : Obould, that air-genasi in Mulhorrand, the frost giant of Aurial, ...

:-)

Elliadriam
11-23-2002, 02:14
Edited post

got notice of something that i'm going to suggest, not sure if that'll be alloweable but we'll see

[This message has been edited by Elliadriam (edited 22 November 2002).]

Cat
11-30-2002, 20:22
Bump ! Need to see what some others are going to play :-)

Elliadriam
12-01-2002, 02:02
Well, gave you the idea of what i wanted to play and got my "Go" last saturday

if you want, i can see to create the char and flesh it out some allready by next week if i can find the time, the end of the year is allways an extreem busy period with us at work :-/

------------------
-=*>WW-Freak Extraordinair<*=-
I don't know why, but i'm playing it
The unofficial source (http://www.diabloII.net)
WW's D2 den (of evil) (http://www.wanderingwolves.com/d2)
I am a .sig virus. Please put me in your .sig so I can continue to replicate.

spyclone
12-02-2002, 18:23
I'm probably gonna make 2 or 3 chars and play the one the party can use the most. Here's a first suggestion :

Human/Half-Celestial Paladin (Torm) L21 Fighter L2 Templar L1

Name : Wulfgar Von Ruebinstein
Known relatives: cousin Valdemar & Uncle Ragnar

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spyclone
12-02-2002, 18:26
I'm probably gonna make a rogue and a sorcerer/wizard too, but more details on that later.

I kinda like the paladin though. I'll put the details on pc and mail them to you, cat.

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Pitlord
12-02-2002, 20:56
Elf Cleric/Divine Disciple with leadership feat and a Wizard as cohort.

Cat
12-11-2002, 22:08
Michel zijn paladin is goedgekeurd. Schitterende background story overigens. Ik wacht op de rest ;-)

spyclone
12-11-2002, 23:14
de rest van de story of van de andere chars ???

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Cat
12-13-2002, 22:41
De rest van de spelers :-) Die story is echt wel "af" ;-)

Lightfeather
12-14-2002, 00:01
Hi,

Sorry heb ergens een personage in gedachten (een mage) maar moet nog het een en het ander opzoeken..

LF

Cat
12-19-2002, 08:34
Still waiting for the other characters --- is there enough interest in this campaign actually ??? I'll continue my preparations when i have five approved characters going.

Milamber
12-19-2002, 08:50
I am interested, but i'm not sure what to play yet

Redneck
12-19-2002, 16:19
Making the last adaptions to my character.
When iam done, you'll get it by mail or live :-)

spyclone
12-19-2002, 17:50
Come on people, start making those chars. This is an excellent opportunity to push the new 3RD edition to the limit.

I'm looking forward to this campaign. Really, this will be a lot of fun !!!



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If you spin an Oriental person around several times, does he become disoriented?

Elliadriam
12-19-2002, 21:25
i'll work on the char the comming week, you should have it by the next weekend (i won't be present this saturday)

Pitlord
12-19-2002, 23:06
Cat, don't give up on us idle twits

There's most certainly enough interest for it from my side.

I'm reading up some more in the epic handbook to see what the possibilities are.

I can already give you a general layout of the char (as i told you when it was die vecna die at Demonlord's place) but it' isn't written out in detail yet.

I'll try to have a few things on paper for this saturday.

Cat
02-04-2003, 18:37
We're naw one month further and still i only have Spyclone's character. I conclude there isn't enough interest in the epic level campaign.

Elliadriam
02-04-2003, 18:54
In all honesty, i've completely lost track of this. Kick me a bit under my ass and i'll get the char in & ready.

I'll reread the rules, dig up the info i needed and my char should reach you within 2 weeks (with background story)

spyclone
02-04-2003, 18:58
AAAAAAAAAAARGH

come on people !!!!!!!
quit EQ for an hour and put a char together will ya !
It doesn't take that much time ya know. I propose we all bring in our char next session, Sat 8/2. If you're lacking books to make up final details, just say what you need, people can lend you.

And in stead of playing Munchkin 'till everybody shows up, we can help eachother out with the chars.

Most of you have been feighning interest about this campaign, but until now it's been just that : feighning. I for one am very excited about playing a high level char (it doesn't show, now does it) and I've been under the impression that I wasn't the only one.

Please prove that I wasn't wrong ...

P.S. Note that this has nothing to do with the current campaign, I very much like my "Bounty Hunter", in fact it is one of my favorites to date. But I would really like to see things going here.


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Diablo: "Not even death can save you from me."
Necromancer: "Hey that's my line!"

Pitlord
02-04-2003, 19:12
Sure we're interested !

Now don't you come telling me that you won't be getting this on the road after having been calculating how I can abuse/min-max/... whoops, shouldn't have said that

No, honestly, I for one am still very interested. Gave you a basic layout at Demonlords place when we played Die Vecna Die. Have been looking up all kind of stuff, items, some spells, etc... What my henchie could create, how much it would all cost me etc.. The only thing I STILL have to do is getting my nose into the epic handbook ... the final but also the most important bit unfortunately ... only, I won't be able to get it done by this saturday ... have a whole week of learning to look forward to. Earliest would be 15/02/03 for me since i still have to read the Epic Handbook quite extensively

devilkin
02-04-2003, 21:47
I'll try to look into it this week - it has slipped my mind... sorry!!

Jan

Haplo
02-05-2003, 04:09
I'm interested too, and it also slipped my mind. Unfortunately I can't look into it for now, I have a trip coming up and I have to do some other things first, regarding the trip.

But I'll get it ready once I'm back! (After 23rd.. coincidence? I think not!)

Cheers

Chris.

Lightfeather
02-05-2003, 07:09
Hi,

Yes I'm still interested.
Yes I wanna play.

though I'm only going to play/dm 1 AD&D/week & I seem to have lost my PHB somewhere...

Anybody seen it?

thx

LF

devilkin
02-05-2003, 07:48
Bah. I'm really not good in this min/max stuff.

Are Aasimars allowed?

Jan

Redneck
02-05-2003, 13:40
I showed my char to Cat allready and looked okay.
But i have been reworking it and the PC gen suddenly doesn't wanna take my char anymore.
My henchie is ready though and i think even approved by Cat.

I'll take some time and try to write down my main.. Is gonna be hard though with all those modifiers i have to keep in mind.

Redneck
07-01-2003, 19:05
*bump*

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In Texas everything is bigger.
Idiots too.

Pitlord
07-01-2003, 21:21
*double bump*

roughly: elf with a special 'air' to him follower of a timeless god and preaching his faith all over the place whenever the oppurtunity is there.


ps: Almost finishded

Redneck
07-02-2003, 04:11
Oh my God..
A gay Elf ..
the horror..

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In Texas everything is bigger.
Idiots too.

devilkin
08-01-2003, 00:51
[This message has been edited by devilkin (edited 31 July 2003).]

devilkin
08-01-2003, 00:54
Cat, are the orientel books allowed?

Jan

Cat
08-01-2003, 01:00
Sure, Kara Tur is in the Realms too.