Artifacts (3)
Fountain of Renewal

Enchantment (2)
Ill-Gotten Inheritance

Spells (33)
Cast Down
Gaea’s Blessing
Growth Spiral
Guild Summit
Sinister Sabotage
Gates Ablaze
Mortify
Devious Cover-Up
Vraska’s Contempt
Cleansing Nova
Syncopate

Land (23)
Azorius Guildgate
Orzhov Guildgate
Dimir Guildgate
Izzet Guildgate
Rakdos Guildgate
Golgari Guildgate
Simic Guildgate
Gateway Plaza

Sideboard (0)

Nothing yet, suggestions welcome (0)

“Maybeboard” (0)

x Teferi, Hero of Dominaria (0)

x Gate Collosus (0)

x Gatebreaker Ram (0)

x Gatebreaker Gargoyle (0)

x Hydroid Krasis. (0)

Hi all,

I would like to put this contraption up for review. Maybe at first sight you might think … is this a deck? How does it win, what does it do?

It’s pretty straightforward actually… Survive long enough and destroy their threats, then try and recover your life total. One your card-drawing engine kicks in (gate power !) you can start thinking about recovering key utensil cards and start putting them back in your deck.

Alternate win conditions that I’ve considered sofar: Teferi, Hero of Dominaria, Gate Collosus, Gatebreaker Ram, Gatebreaker Gargoyle, Hydroid Krasis. But it would be something to put in the sideboard, not main deck. My point of view is that most decks would have a lot of “dead” cards in their main deck in game one, where they might remove lot’s of those cards for the second game. Sideboarding those critters in my main deck for game 2 could create a new advantage for me. But that’s just my 2cents.

Anyway, this is just a short test for creating templates 🙂

Creatures (26)
Carnage Tyrant
Hostage Taker
Hydroid Krasis
Incubation Druid
Jadelight Ranger
Llanowar Elves
Merfolk Branchwalker
Thief of Sanity
Wildgrowth Walker

Spells (7)
Cast Down
Vraska’s Contempt
Find/Finality

Plainswalkers (3)
Vivien Reid

Land (24)
Breeding Pool
Drowned Catacomb
Forest
Hinterland Harbor
Island
Memorial to Folly
Overgrown Tomb
Swamp
Watery Grave
Woodland Cemetery

Sideboard (15)
Cast Down
Cry of the Carnarium
Disdainful Stroke
Duress
Karn, Scion of Urza
Negate
Plaguecrafter
Thief of Sanity
Vraska’s Contempt

/

Creatures (24)
Llanowar Elves
Merfolk Branchwalker
Seekers’ Squire
Wildgrowth Walker
Jadelight Ranger
Midnight Reaper
Ravenous Chupacabra
Carnage Tyrant

Spells (8) (8)
Assassin’s Trophy
Cast Down
Vraska’s Contempt
Find/Finality

Plainswalkers (4)
Vivien Reid
Vraska, Golgari Queen

Land (24)
Detection Tower
Forest
Memorial to Folly
Overgrown Tomb
Swamp
Woodland Cemetery

Sideboard (15)
Cast Down
Duress
Golden Demise
Ritual of Soot
The Eldest Reborn
Thrashing Brontodon
Wildgrowth Walker

MAINBOARD (47)
Delver of Secrets / Insectile Aberration
Force of Will
Mental Misstep
Preordain
Young Pyromancer
Lightning Bolt
Null Rod
Snapcaster Mage
Swords to Plowshares
Tundra
Ancestral Recall
Arid Mesa
Brainstorm
Chart a Course
Dack Fayden
Dig Through Time
Gitaxian Probe
Gush
Island
Jace, Vryn’s Prodigy // Jace, Telepath Unbound
Mox Pearl
Mox Ruby
Mox Sapphire
Ponder
Pyroblast
Strip Mine
Time Walk
Treasure Cruise

SIDEBOARD (15)
Smelt
Grafdigger’s Cage
By Force
Containment Priest
Disenchant
Flusterstorm
Mountain
Pyroblast
Red Elemental Blast
Swords to Plowshares

  (0)

Creatures (14) (14)
Deathrite Shaman
Dark Confidant
Stoneforge Mystic
Hero of Bladehold
Shriekmaw

Planeswalkers (3) (3)
Liliana of the Veil

Spells (17) (17)
Cabal Therapy
Inquisition of Kozilek
Swords to Plowshares
Thoughtseize
Abrupt Decay
Hymn to Tourach
Lingering Souls
Vindicate

Artifacts (5) (5)
Chrome Mox
Umezawa’s Jitte
Sword of Fire and Ice
Batterskull

Lands (21) (21)
Bayou
Karakas
Marsh Flats
Plains
Polluted Delta
Scrubland
Swamp
Verdant Catacombs
Wasteland

Sideboard (15) (15)
Engineered Explosives
Pithing Needle
Abrupt Decay
Gaddock Teeg
Rest in Peace
Zealous Persecution
Ensnaring Bridge
Faerie Macabre
Sanctum Prelate
Toxic Deluge
Gideon, Ally of Zendikar
Humility
Leyline of the Void

 

Source: https://www.mtggoldfish.com/articles/this-week-in-legacy-reinvigorated-archetypes-and-cancon-2017-legacy

Creatures (5) (5)
Snapcaster Mage
True-Name Nemesis

Planeswalkers (1) (1)
Jace, the Mind Sculptor

Spells (26) (26)
Brainstorm
Fatal Push
Gitaxian Probe
Spell Pierce
Spell Snare
Counterspell
Diabolic Edict
Force of Will

Enchantments (3) (3)
Standstill

Lands (25) (25)
Creeping Tar Pit
Dust Bowl
Flooded Strand
Marsh Flats
Mishra’s Factory
Misty Rainforest
Polluted Delta
Snow-Covered Island
Snow-Covered Swamp
Underground Sea
Wasteland

Sideboard (15) (15)
Engineered Explosives
Dread of Night
Flusterstorm
Pithing Needle
Relic of Progenitus
Surgical Extraction
Engineered Plague
Toxic Deluge
True-Name Nemesis
Damnation

Artifacts (3)
Aethersphere Harvester

Artifact Creatures (5)
Verdurous Gearhulk
Walking Ballista

Creatures (15)
Gifted Aetherborn
Glint-Sleeve Siphoner
Servant of the Conduit
Tireless Tracker
Winding Constrictor

Instants (7)
Blossoming Defense
Fatal Push
Grasp of Darkness

Legendary Creatures (4)
Kalitas, Traitor of Ghet
Rishkar, Peema Renegade

Planeswalkers (2)
Nissa, Voice of Zendikar

Basic Lands (12) (12)
Forest
Swamp

Lands (12)
Aether Hub
Blooming Marsh
Hissing Quagmire

Sideboard (15)
Lifecrafter’s Bestiary
Walking Ballista
Appetite for the Unnatural
Fatal Push
Heroic Intervention
Murder
Natural State
Ob Nixilis Reignited
Lost Legacy
Transgress the Mind

The Full article can be read here.

Creature (20)
Wild Nacatl
Kird Ape
Death’s Shadow
Monastery Swiftspear
Street Wraith

Sorcery (8)
Thoughtseize
Gitaxian Probe

Instant (12)
Become Immense
Temur Battle Rage
Mutagenic Growth
Vines of Vastwood

Artifact (4)
Mishra’s Bauble

Land (76)
Verdant Catacombs
Bloodstained Mire
Wooded Foothills
Windswept Heath
Stomping Ground
Godless Shrine
Overgrown Tomb
Blood Crypt
Temple Garden
60 Cards

Sideboard (15)
Leyline of Sanctity
Stone Silence
Nihil Spellbomb
Ancient Grudge
Spellskite
Dismember

 

Hearthstone Logo.png (1600×861)

 

Hearthstone, a game set in the “World of Warcraft” gaming world.

A relatively easy looking game. All you have to do to get started, is choose a character (Warrior, Shaman, Mage, … ) and create a deck of exactly 30 cards. It’s with that selection you go off to battle or try to solve your quests. Whichever class you may choose, the target is for all of them the same: get your opponents life from 30 to 0 and you win the game.

Each turn you’ll gain 1 mana Chrystal, which you can use to bring your cards into play.

Cards exist in Neutral and Class specific formats, both of which can be used simultaneously in your (class-specific) deck. While playing (winning or loosing) you get experience added to the character you choose to play with. And as you raise in levels, you’ll get extra cards added to your standard selection.

While playing and/or winning games, you’ll also be gaining gold which can be used to buy boosters or be used to buy yourself into arena (do this instead of buying boosters) games.

One big difference with a traditional card game is that there’s absolutely no way to trade your earned/won/bought cards. They are yours and for you alone.

 

 

Test posting : to be updates

The Verdict

8.5Great

The Good: – Easy to learn, but enough depth to the game as a whole to keep you coming back.
– Intuitive interface
– Great graphics and a familier touch to it.
– Free to play
– Ever expanding card pool

The Bad: – Time consuming to get to the legendary rankings
– Ever expanding card pool

Format: Modern

Full article can be read here.

Esper Twix has evolved since its original state in this article, but the following is its most optimized form to date:

Land (23) (23)
Celestial Colonnade
Creeping Tar Pit
Flooded Strand
Ghost Quarter
Godless Shrine
Hallowed Fountain
Island
Plains
Polluted Delta
Swamp
Watery Grave

Sorcery (6) (6)
Inquisition of Kozilek
Thoughtseize

Planeswalker (3) (3)
Elspeth, Knight-Errant
Sorin, Solemn Visitor

Instant (14) (14)
Esper Charm
Go for the Throat
Mana Leak
Murderous Cut
Path to Exile
Slaughter Pact
Spell Snare

Creature (15) (15)
Geist of Saint Traft
Meddling Mage
Restoration Angel
Snapcaster Mage
Tidehollow Sculler
Vendilion Clique

Sideboard (15) (15)
Ashiok, Nightmare Weaver
Dispel
Gideon Jura
Go for the Throat
Jace, Architect of Thought
Negate
Spellskite
Sphinx’s Revelation
Timely Reinforcements
Utter End
Wrath of God